M2 controls the pace of your economic development rather harshly IMO. M1 allowed you to build many marketplaces and use the marketday feature to get more money to help you in the early game. Your marketplace has a set income per level and you can only have 1 marketplace, period. The way M2 is set up, the number of heroes you have doesnt have much impact on your income like it did in M1.ģ. Guilds are limited now to 3 heroes while in M1 you had up to 4. Your progress in the game is entirely limited and artificially paced by your gold income, so it can be a little frustrating in the early game.Ģ. In M2 you are restricted to only a few preset locations for trading posts, but the upgrade for them is a weak turret able to defend from weaker foes. In M1 you could place a trading post anywhere on the map outside a limited radius from your marketplace. The early game is a bit of a struggle financially as your income is severly limited until you are able to get trading posts up and running without losing them. I still think the older version is a little better, as M2 seems to dumb the systems down but only slightly.ġ. However, M1 is very hard to play on modern machines. Let me start by saying I own the original majesty and expansion on disk and have played it for years. Well Ive played through most of the campaign and now I think its time to write my review.